| 1 |
2012-05-18 11:11 |
Clif Kussmaul |
6 |
Other Info |
*Audience: any course involving requirements analysis or product design%%%*Strengths: can be adapted to a variety of courses & contexts%%%*Weaknesses: adaptation may involve identifying new materials and examples %%%*Variants: simple prototypes can be developed in a few minutes, but some courses could spend several weeks developing a series of more elaborate and realistic prototypes%%%*References%%%**Snyder, Carolyn. 2003. Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Morgan Kaufmann. Great introduction to paper prototyping and usability testing. Highly recommended.%%%**Norman, Donald. 2002. The Design of Everyday Things. Basic Books. Readable classic. Chapters 1: and 7 are good reading assignments.%%%**Preece, Jennifer, Rogers, Yvonne, Sharp, Helen. 2002. Interaction Design: Beyond Human-Computer Interaction. John Wiley & Sons. Interdisciplinary emphasis; useful materials online.%%% |
*Audience: any course involving requirements analysis or product design%%%*Strengths: can be adapted to a variety of courses & contexts%%%*Weaknesses: adaptation may involve identifying new materials and examples %%%*Variants: simple prototypes can be developed in a few minutes, but some courses could spend several weeks developing a series of more elaborate and realistic prototypes%%%*References%%%**Snyder, Carolyn. 2003. __Paper Prototyping__: The Fast and Easy Way to Design and Refine User Interfaces. Morgan Kaufmann. Great introduction to paper prototyping and usability testing. Highly recommended.%%%**Norman, Donald. 2002. __The Design of Everyday Things__. Basic Books. Readable classic. Chapters 1: and 7 are good reading assignments.%%%**Preece, Jennifer, Rogers, Yvonne, Sharp, Helen. 2002. __Interaction Design: Beyond Human-Computer Interaction__. John Wiley & Sons. Interdisciplinary emphasis; useful materials online.%%% |